The Multi-Clock Problem
Creative studios often struggle when all work runs on one rhythm. Multi-clock work separates daily shipping, weekly strategy, and monthly dormant review so ideas can mature without chaos.
Why Creative Studios Can’t Use One Calendar
The Lie Your Calendar Tells You
If you run a creative studio, your calendar may be lying to you.
It shows a neat grid of hours. Monday through Friday, 9 to 6. Each slot equal to every other. But the work you do doesn’t fit that grid—and deep down, you know it.
That client presentation due Thursday? It needs focused, uninterrupted bursts. The R&D project exploring a new medium? It needs slow incubation over weeks, not hours. The twenty half-formed ideas sitting in your notes app? They need occasional attention, but forcing them into Tuesday at 2pm would kill them.
Your calendar treats all work as interchangeable blocks. Your actual work operates on completely different rhythms.
This is the Multi-Clock Problem.
Three Types of Work, Three Different Rhythms
After running a creative studio and tracking every decision for fourteen days, a pattern became clear: creative work tends to cluster into three distinct frequency bands.
High-Frequency (HF): Work that demands attention multiple times per week. Client deliverables with deadlines. Active projects in execution. The work that’s “on fire” and needs to ship. These threads need 60–90 minute focused bursts, protected from interruption.
Low-Frequency (LF): Work that benefits from periodic refresh every 2–6 weeks. Strategic planning. Skill development. Client relationships that need nurturing but not constant attention. Force these into daily calendars and they’ll consume time without progressing. Give them their own rhythm and they mature properly.
Dormant: Ideas and projects that aren’t ready for active work but shouldn’t be forgotten. The concept for next year’s exhibition. The technique you want to explore when the right project appears. The collaboration that makes sense but not yet. These need occasional review—monthly or quarterly—not daily guilt.
The problem isn’t that you have too many projects. It’s that you’re trying to run them all on the same clock.
Why Traditional Systems Fail Creative Work
Most productivity systems were designed for predictable, repeatable work. Manufacturing schedules. Software sprints. Sales pipelines. They often assume:
- Work arrives in similar-sized chunks
- Tasks can be completed in defined time windows
- Progress is roughly linear
- One rhythm fits all
Creative work violates every assumption.
A brand identity project might need three intense days of exploration, then two weeks of unconscious processing, then one afternoon of sudden clarity. Forcing that into weekly sprints doesn’t accelerate it—it fragments it.
The cognitive science suggests this matters. Switching between unrelated tasks can impose a measurable re-orientation cost—what researchers call “attention residue.” Your mind keeps processing what you just left. And incubation matters: stepping away from creative problems can genuinely improve solution quality, but only if the stepping away is intentional, not just calendar overflow.
When you run everything on one clock, you get the worst of both worlds: constant switching (destroying deep work) without true incubation (ideas never get proper distance).
The Decision Latency Problem
Here’s what actually happens in a single-clock studio:
Monday morning. You open your task list. It shows 15 “active” projects, because your system doesn’t distinguish between “needs attention today” and “needs attention this month.” You spend 20 minutes scanning, re-reading notes, trying to remember context, deciding what to work on first.
By the time you start actual creative work, you’ve burned your peak morning energy on meta-work—managing the system instead of doing the work.
I measured this. In my studio, before implementing multi-clock thinking, decision latency averaged 25 minutes. That’s 25 minutes every morning just figuring out what to do, before doing anything.
Method note: These numbers come from a self-tracked pilot in a single studio over 14 days. “Decision latency” was recorded as the time from opening the day’s task system to beginning the first focused work block. Results are indicative, not generalisable.
After two weeks of running separate HF/LF/Dormant rhythms with explicit rules for each, that dropped to 8 minutes. Same number of projects. Same complexity. But the system now surfaces the right work at the right time, instead of showing everything always.
The Shape of a Multi-Clock Studio
What does it actually look like to run multiple clocks?
Daily: You work from a “Today” view showing only 3–5 items—specifically, your high-frequency work that has momentum plus anything with an imminent deadline. Everything else is hidden. Not deleted, not deprioritized, just not visible until its clock says it’s time.
Weekly: Friday afternoon, you review low-frequency work. What needs a refresh? What’s been sitting too long? What should move up to high-frequency because context has changed? This takes 30–45 minutes. It replaces the constant background anxiety of “what am I forgetting?”
Monthly: You scan dormant ideas. Most stay dormant—and that’s correct. A few get promoted because something changed: a client inquiry, a new capability, a strategic shift. The rest get another month of intentional sleep.
The key insight: each clock has its own review cadence, its own decision criteria, its own definition of “progress.” A dormant idea isn’t failing by sitting untouched for weeks. It’s succeeding at being dormant.
The Cognitive Science Behind Multi-Clock Work
This isn’t just organizational preference—it’s grounded in how creative cognition actually works.
Incubation effects are real. Research suggests that stepping away from divergent creative tasks can improve solution quality, particularly when the break involves different activities. But “stepping away” needs to be deliberate—a scheduled return, not abandonment. The dormant clock creates this structure.
Attention residue punishes constant switching. Work by Sophie Leroy demonstrates that cognitive performance on Task B suffers when Task A was left incomplete. The solution isn’t “finish everything” (impossible in creative work) but rather clean exits: checkpointing your work, noting where to restart, creating a clear boundary before switching. Multi-clock thinking makes these boundaries explicit rather than hoping you remember.
Ultradian rhythms may affect focus capacity. Some research suggests people have 90–120 minute cycles of peak alertness. High-frequency creative bursts can align to these windows—working with your biology, not against it. The 60–90 minute “quantum” of focused HF work isn’t arbitrary; it’s calibrated to what many find sustainable.
None of this is new science. What’s new is applying it systematically to creative studio operations rather than treating it as individual productivity hacks.
What Changes When You Separate the Clocks
The first week feels strange. You’re not looking at most of your work most of the time. That creates anxiety—until you realize the anxiety was already there, just diffused into everything.
By week two, something shifts. Your high-frequency work moves faster because it’s not competing for attention with things that shouldn’t be on your mind yet. Your low-frequency work improves because it gets dedicated thinking time instead of guilty glances. Your dormant ideas stop haunting you because they have a scheduled review—they’re not forgotten, just appropriately timed.
The hardest adjustment is trusting the system. When an LF project isn’t visible for two weeks, every instinct says you’re dropping the ball. You’re not. You’re running it on the correct clock.
The Queue Discipline Discovery
The most surprising finding from my pilot wasn’t about creativity—it was about limits.
I started with nine high-frequency items active simultaneously. This felt normal; most studios would recognize that number. But tracking actual decision latency revealed the problem: every morning review required mentally re-engaging with all nine. Context-switching intention alone—before any work—consumed my peak hours.
The intervention was simple but counterintuitive: hard cap of six HF items, with only three flagged as “today’s work.” Anything beyond that either moves to LF (if it can wait) or forces a completion/kill decision on something else.
Within a week, decision latency dropped by roughly two-thirds. Not because there was less work, but because the visible work matched actual capacity. The queue became an honest signal rather than an aspirational list.
This is where traditional productivity advice fails creative studios. “Do less” isn’t actionable when client commitments and creative ambitions both matter. “Run multiple clocks with explicit limits per clock” is actionable—it tells you exactly where each project belongs and when to look at it.
Beyond Personal Productivity
Multi-clock thinking isn’t just a solo productivity system. It’s a governance architecture for creative operations.
When work is organized by clock frequency, delegation becomes clearer. “This is an LF refresh task” tells a collaborator exactly how much depth is expected and when. Status meetings can run by clock: “Let’s review HF blockers first, then check if any LF items need promotion.”
Strategic planning improves because you can see portfolio balance. Too much in HF means execution is crowding out development. Too much in Dormant means you’re hoarding ideas without testing them. The clocks make invisible imbalances visible.
And for studios using AI assistants—increasingly common—multi-clock structure gives the AI context it needs. “Propose candidates for promotion from LF to HF” is a query an AI can meaningfully answer. “Help me manage my projects” is not.
Getting Started
You don’t need sophisticated software to implement multi-clock thinking. A notebook works. A simple database works. What matters is the structure:
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Audit your current work. List everything you’re supposedly “working on.” Be honest—include the half-started things.
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Assign clocks. For each item: Does this need attention multiple times per week (HF)? Every few weeks (LF)? Or just periodic review (Dormant)?
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Set limits. Start with: HF ≤6, LF ≤12, Dormant ≤20. Adjust based on your reality.
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Create clock-specific views. Your daily view shows only HF + imminent deadlines. Weekly review shows LF. Monthly shows Dormant.
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Trust the rhythm. The hardest part. When an LF project disappears from daily view, that’s the system working, not failing.
What’s Next
This is the first in a series exploring Multi-Clock Work for creative studios. Next week: The Multi-Clock Idea Register (MIR)—a specific implementation that operationalizes these concepts with concrete fields, formulas, and workflows.
The goal isn’t another productivity system. It’s a governance architecture that treats creative work as what it actually is: multiple parallel processes running on different timescales, requiring different types of attention, deserving different kinds of respect.
Your calendar will still lie to you. But you’ll have a better map.
Andy is the founder of NullProof Studio, building AI systems for disciplined creativity. This essay is part of the Multi-Clock Framework series.
References
- Leroy, S. (2009). Why is it so hard to do my work? The challenge of attention residue when switching between work tasks. Organizational Behavior and Human Decision Processes, 109(2), 168-181.
- Sio, U.N. & Ormerod, T.C. (2009). Does incubation enhance problem solving? A meta-analytic review. Psychological Bulletin, 135(1), 94-120.